VTFEdit: Difference between revisions
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'''VTFEdit''' is a GUI frontend for the functions contained within [[VTFLib]], an LGPL open source programming library. VTFEdit is a successor to [[VTFTool]] and is written by [[User:Wunderboy|Neil "Jed" Jedrzejewski]] and [[User:Nem|Ryan "Nemesis" Gregg]]. | '''VTFEdit''' is a GUI frontend for the functions contained within [[VTFLib]], an LGPL open source programming library. VTFEdit is a successor to [[VTFTool]] and is written by [[User:Wunderboy|Neil "Jed" Jedrzejewski]] and [[User:Nem|Ryan "Nemesis" Gregg]]. | ||
VTFEdit itself was written solely by Ryan and is a .NET based GUI tool for the creation and conversion of [[VTF]] and [[VMT]] files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats. | VTFEdit itself was written solely by Ryan and is a .NET-based GUI tool for the creation and conversion of [[VTF]] and [[VMT]] files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats. | ||
VTFEdit produces [[MIP_Mapping|MIP maps]] and DXTn compressed images using nVidia's [http://developer.nvidia.com/object/dds_utilities.html nvDXTlib] library, offering a wide range of formats and filters. | VTFEdit produces [[MIP_Mapping|MIP maps]] and DXTn compressed images using nVidia's [http://developer.nvidia.com/object/dds_utilities.html nvDXTlib] library, offering a wide range of formats and filters. | ||
Other features include the ability to create [[Normal_Maps|normal maps]] from | Other features include the ability to create [[Normal_Maps|normal maps]] from greyscale images, various sharpening filters for MIP Map generation, access to all VTF header flags, a simple tree-based VMT creation system with [[GCF]] access, a WAD conversion tool, a batch conversion tool, and a VMT creation wizard. | ||
{{bug|VTFEdit will crash if you attempt to paste anything but text into the editor.}} | {{bug|VTFEdit will crash if you attempt to paste anything but text into the editor.}} | ||
== Screenshots == | == Screenshots == | ||
<gallery> | <gallery> | ||
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== See also == | == See also == | ||
*[[Creating a Material]] | *[[Creating a Material]] | ||
*[[VTFVer]] | *[[VTFVer]] |
Revision as of 23:03, 21 April 2021
VTFEdit is a GUI frontend for the functions contained within VTFLib, an LGPL open source programming library. VTFEdit is a successor to VTFTool and is written by Neil "Jed" Jedrzejewski and Ryan "Nemesis" Gregg.
VTFEdit itself was written solely by Ryan and is a .NET-based GUI tool for the creation and conversion of VTF and VMT files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats.
VTFEdit produces MIP maps and DXTn compressed images using nVidia's nvDXTlib library, offering a wide range of formats and filters.
Other features include the ability to create normal maps from greyscale images, various sharpening filters for MIP Map generation, access to all VTF header flags, a simple tree-based VMT creation system with GCF access, a WAD conversion tool, a batch conversion tool, and a VMT creation wizard.

Screenshots
See also
External links
- VTFEdit - the official website (website down)
- Archive of Author's Website (@ Nem's Tools) - Hosted on Github
- Download @ Gamebanana
- Arch User Repository - AUR package for VTFEdit on Arch Linux
- Download (@ TopHATTwaffle's web site)
- Mirror at Valve Developer Union
- Download @ TheRaZZeRApp (website down)
- Every Nem's Tool Archived Download @ Gamebanana