Dota 2 Workshop Tools/Scripting/API/CDOTABaseGameMode.SetPauseEnabled: Difference between revisions
< Dota 2 Workshop Tools | Scripting | API
Jump to navigation
Jump to search
Karl-police (talk | contribs) (Category) |
Thunder4ik (talk | contribs) m (clean up, added stub, deadend tags) |
||
Line 1: | Line 1: | ||
{{Dead end|date=January 2024}} | |||
== Function Description == | == Function Description == | ||
''' void SetPauseEnabled(bool ''bPause'') ''' | ''' void SetPauseEnabled(bool ''bPause'') ''' | ||
''Allow/Disallow players to pause the game.'' | ''Allow/Disallow players to pause the game.'' | ||
[[Category:Dota 2 Workshop Tools]] | [[Category:Dota 2 Workshop Tools]] | ||
[[Category:Scripting]] | [[Category:Scripting]] | ||
{{stub}} |
Latest revision as of 09:02, 21 January 2024

This article has no
links to other VDC articles. Please help improve this article by adding links
that are relevant to the context within the existing text.
January 2024


January 2024
Function Description
void SetPauseEnabled(bool bPause)
Allow/Disallow players to pause the game.