Func forcefield: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history
(Removed all deprecated templates!!) |
m (Moved to new templates, and removed the Entity Description section) |
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{{tf2 brush|func_forcefield}} | {{tf2 brush|func_forcefield}} Its only solid to players on a specified team. Unlike [[func_respawnroomvisualizer]], this entity remains visible to both teams regardless of distance. | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV BaseEntity|base=1|tf2= | {{KV BaseEntity|base=1}} | ||
{{KV TeamNum|tf2=1}} | |||
{{KV BaseAnimating|base=1}} | {{KV BaseAnimating|base=1}} | ||
==Inputs== | ==Inputs== | ||
{{I BaseEntity|base=1 | {{#ifexist: Template:I_TeamNum | {{I TeamNum|tf2=1}}}} | ||
{{I BaseAnimating}} | {{I BaseEntity|base=1}} | ||
{{I BaseAnimating|base=1}} | |||
{{I EnableDisable}} | {{I EnableDisable}} | ||
==Outputs== | ==Outputs== | ||
{{O BaseEntity}} | {{O BaseEntity}} |
Revision as of 07:22, 19 April 2021
Template:Tf2 brush Its only solid to players on a specified team. Unlike func_respawnroomvisualizer, this entity remains visible to both teams regardless of distance.
Keyvalues
TeamNum:
- Initial Team (TeamNum) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator/Halloween Souls
- 2: RED
- 3: BLU/Robots
- 5: Halloween Bosses (only in
) !FGD

Inputs

EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.