Template:Fl BaseTrigger: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Deprecated (talk | contribs) (Added note about Garry's Mod trigger_push behavior) |
||
Line 11: | Line 11: | ||
{{Fl|2048|Only NPCs in vehicles (respects player ally flag)}} | {{Fl|2048|Only NPCs in vehicles (respects player ally flag)}} | ||
{{Fl|4096|Disallow Bots}} | {{Fl|4096|Disallow Bots}} | ||
{{Fl|4096|Correctly account for object mass (trigger_push used to assume 100Kg) and multiple component | {{Fl|4096|Correctly account for object mass (<code>trigger_push</code> used to assume 100Kg) and multiple component physics objects (car, blob...)|since={{as}}}} | ||
}}<noinclude> | {{note|In {{GMOD}}, flag <code>4096</code> is "'''Correctly account for object mass'''" for <code>trigger_push</code> only.{{confirm}}}}}}<noinclude> | ||
[[Category:Flag Templates|TriggerOnce]] | [[Category:Flag Templates|TriggerOnce]] | ||
</noinclude> | </noinclude> |
Revision as of 05:59, 28 January 2021
TriggerOnce:
- Clients : [1]
- NPCs : [2]
- Pushables : [4]
- Physics Objects : [8]
- Only player ally NPCs : [16]
- Only clients in vehicles : [32]
- Everything (not including physics debris) : [64]
- Only clients *not* in vehicles : [512]
- Physics debris : [1024]
- Only NPCs in vehicles (respects player ally flag) : [2048]
- Disallow Bots : [4096]
- Correctly account for object mass (
trigger_push
used to assume 100Kg) and multiple component physics objects (car, blob...) : [4096] (in all games since)