Anger core: Difference between revisions
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JTeslaCoil (talk | contribs) (Created page with "you know the anger core from portal 1 right well this shows you how to recreate it.") |
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you know the anger core from portal 1 right well this shows you how to recreate it. | you know the anger core from portal 1 right well this shows you how to recreate it. | ||
==making the shell== | |||
make a prop_dynamic with the model personality_sphere_skins.mdl | |||
and set the default animation to sphere_shiver_all | |||
then make another prop_dynamic and set the model to personality_sphere_angry.mdl and make the default animation angry | |||
then jam them both together | |||
==making it a pickup== | |||
create a prop physics that will fit inside the core | |||
and a logic auto with outputs so that you can collide with it | |||
then mak the parent of the prop_dynamics |
Revision as of 15:58, 30 April 2020
you know the anger core from portal 1 right well this shows you how to recreate it.
making the shell
make a prop_dynamic with the model personality_sphere_skins.mdl and set the default animation to sphere_shiver_all then make another prop_dynamic and set the model to personality_sphere_angry.mdl and make the default animation angry then jam them both together
making it a pickup
create a prop physics that will fit inside the core and a logic auto with outputs so that you can collide with it then mak the parent of the prop_dynamics