User:SethTooQuick: Difference between revisions

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== Yeah I'm some what of a Source Engine user, what about it? ==
[[File:Sourceops logo.png|175px|center]]
<div class="center" style="background:#262626;">__TOC__</div>
<br>
<div class="center">{{blender}} '''SourceOps''' is an addon for [[Blender]] to export [[Studiomdl Data]] and generate [[QC]] files, and export displacements and brushes.</div>


[https://twitter.com/SethTooQuick My Twitter]
== Features ==


Discord ID: Seth#4302
* Export SMD files with animation
* Generate QC files based on parameters
* Buttons to compile and view models in HLMV
* Export multiple objects to one body
* Export displacements and brushes to their own VMF
 
== Installation ==
 
# [http://www.blender.org/download/ Install Blender 2.80 or later.] Or [steam://rungameid/365670 Install from Steam] (AppID: 365670)
# [https://github.com/bonjorno7/SourceOps/releases/latest Download SourceOps.] '''Don’t''' unzip.
# In Blender:
## Select ''Edit > Preferences''
## Move to the Add-ons tab
## Click ''Install...'' at the top-right of the window
## Find the downloaded zip file and select it (Double click)
## '''SourceOps''' should be the only add-on shown if installed correctly. Check the box to the left and wait a moment for activation to complete.
 
 
 
== Setup ==
[[File:Sourceops_games.png|200px|thumb|none]]
 
To start using SourceOps, you must first set up a game to compile your models for. SourceOps makes this easy by only initally making you select the gameinfo.txt file. Selecting that will autofill everything else for you. You can change these directories if you need to.
 
 
== Models ==
[[File:Sourceops_models.png|thumb|200px|none]]
 
== Model Settings ==
[[File:Sourceops_settings.png|thumb|200px|none]]
 
 
== Links ==
* [https://github.com/bonjorno7/SourceOps SourceOps GitHub]
* [https://discord.gg/N35zhHm SourceOps + SourceIO Discord]
* [https://developer.valvesoftware.com/wiki/Category:QC_Commands QC Commands Page]
 
[[Category:Blender]][[Category:Modeling]][[Category:Third Party Tools]]

Revision as of 21:01, 29 June 2021

Sourceops logo.png


Blender SourceOps is an addon for Blender to export Studiomdl Data and generate QC files, and export displacements and brushes.

Features

  • Export SMD files with animation
  • Generate QC files based on parameters
  • Buttons to compile and view models in HLMV
  • Export multiple objects to one body
  • Export displacements and brushes to their own VMF

Installation

  1. Install Blender 2.80 or later. Or Install from Steam (AppID: 365670)
  2. Download SourceOps. Don’t unzip.
  3. In Blender:
    1. Select Edit > Preferences
    2. Move to the Add-ons tab
    3. Click Install... at the top-right of the window
    4. Find the downloaded zip file and select it (Double click)
    5. SourceOps should be the only add-on shown if installed correctly. Check the box to the left and wait a moment for activation to complete.


Setup

Sourceops games.png

To start using SourceOps, you must first set up a game to compile your models for. SourceOps makes this easy by only initally making you select the gameinfo.txt file. Selecting that will autofill everything else for you. You can change these directories if you need to.


Models

Sourceops models.png

Model Settings

Sourceops settings.png


Links