Pixel shader: Difference between revisions

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A pixel shader is a piece of software which performs operations on each pixel before it is rendered, giving the programmer control of how it is rendered.
A pixel shader is a piece of software which performs operations on each pixel before it is rendered, giving the programmer control of how it is rendered.
After geometry has been transformed into screenspace using a [[Vertex shader]] pixel shaders are used to rasterize the image. The source engine uses a per-material model where each material in the scene can have it's own pixel shader.


==See Also==
==See Also==

Revision as of 13:44, 5 February 2006

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A pixel shader is a piece of software which performs operations on each pixel before it is rendered, giving the programmer control of how it is rendered.


After geometry has been transformed into screenspace using a Vertex shader pixel shaders are used to rasterize the image. The source engine uses a per-material model where each material in the scene can have it's own pixel shader.

See Also

Shader