Template:Fl BaseHelicopter: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Added to Flag Templates category)
No edit summary
 
Line 1: Line 1:
1 : Wait Till Seen
{{fl|1|Wait Till Seen}}
 
{{fl|2|Gag (No IDLE sounds until angry)}}
* 2 : Gag (No IDLE sounds until angry)
{{fl|4|Fall to ground (unchecked means *teleport* to ground)}}
 
{{fl|8|Drop Healthkit}}
* 4 : Fall to ground (unchecked means *teleport* to ground)
{{fl|16|Efficient - Don't acquire enemies or avoid obstacles}}
 
{{fl|32|No Rotorwash}}
* 8 : Drop Healthkit
{{fl|64|Await Input}}
 
{{fl|128|Wait For Script}}
* 16 : Efficient - Don't acquire enemies or avoid obstacles
{{fl|256|Long Visibility/Shoot}}
 
{{fl|512|Fade Corpse}}
* 32 : No Rotorwash
{{fl|1024|Think outside PVS}}
 
{{fl|2048|Template NPC (used by npc_maker, will not spawn)}}
* 64 : Await Input
{{fl|4096|Do Alternate collision for this NPC (player avoidance)}}
 
{{fl|8192|Don't drop weapons}}<noinclude>
* 128 : Wait For Script
 
* 256 : Long Visibility/Shoot
 
* 512 : Fade Corpse
 
* 1024 : Think outside PVS
 
* 2048 : Template NPC (used by npc_maker, will not spawn)
 
* 4096 : Do Alternate collision for this NPC (player avoidance)
 
* 8192 : Don't drop weapons<noinclude>
[[Category:Flag Templates|BaseHelicopter]]
[[Category:Flag Templates|BaseHelicopter]]
</noinclude>
</noinclude>

Latest revision as of 03:40, 6 September 2024

Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
Fall to ground (unchecked means *teleport* to ground) : [4]
Drop Healthkit : [8]
Efficient - Don't acquire enemies or avoid obstacles : [16]
No Rotorwash : [32]
Await Input : [64]
Wait For Script : [128]
Long Visibility/Shoot : [256]
Fade Corpse : [512]
Think outside PVS : [1024]
Template NPC (used by npc_maker, will not spawn) : [2048]
Do Alternate collision for this NPC (player avoidance) : [4096]
Don't drop weapons : [8192]