Entity medigun shield: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
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IS NEW Puddy (talk | contribs) (Created page with "{{stub}} {{tf2 point|entity_medigun_shield}} [https://wiki.teamfortress.com/wiki/Projectile_Shield Projectile Shield] used by Medic in Mann Vs Machine mode. ==Keyvalues== {...") |
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{{tf2 point|entity_medigun_shield}} | {{tf2 point|entity_medigun_shield}} | ||
[https://wiki.teamfortress.com/wiki/Projectile_Shield Projectile Shield] used | {{code class|CTFMedigunShield|tf_weapon_medigun.cpp}} | ||
This entity is the [https://wiki.teamfortress.com/wiki/Projectile_Shield Projectile Shield], typically used in [https://wiki.teamfortress.com/wiki/Mann_vs._Machine Mann Vs. Machine]. | |||
==Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV BaseEntity}} | ||
{{KV BaseAnimating}} | |||
==Inputs== | ==Inputs== | ||
{{I | {{I BaseEntity}} | ||
{{I BaseAnimating}} | |||
==Outputs== | ==Outputs== | ||
{{O | {{O BaseEntity}} | ||
{{O BaseAnimating}} |
Revision as of 11:48, 26 April 2022
entity_medigun_shield
is a point entity available in Team Fortress 2.
This entity is the Projectile Shield, typically used in Mann Vs. Machine.
Keyvalues

Inputs

Outputs
