Diffuse Mask: Difference between revisions
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The Diffuse Mask can apply a color transformation, like a hue shift or a contrast adjustment to the original color. This color transformation is encoded into a 3D texture called a colorwarp. This effect is then applied using a fresnel term, meaning it only appears around the edges of the character. | The Diffuse Mask can apply a color transformation, like a hue shift or a contrast adjustment to the original color. This color transformation is encoded into a 3D texture called a colorwarp. This effect is then applied using a fresnel term, meaning it only appears around the edges of the character. | ||
== See also == | |||
https://support.steampowered.com/kb/3081-QUXN-6209/dota-2-workshop-item-shader-masks#diffuse |
Revision as of 10:34, 14 January 2020
The Diffuse Mask can apply a color transformation, like a hue shift or a contrast adjustment to the original color. This color transformation is encoded into a 3D texture called a colorwarp. This effect is then applied using a fresnel term, meaning it only appears around the edges of the character.
See also
https://support.steampowered.com/kb/3081-QUXN-6209/dota-2-workshop-item-shader-masks#diffuse