Talk:Info target: Difference between revisions
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* '''Disappearing info_targets:''' Is this a feature or a bug? I create a new [[info_target]], give it a name, compile in VBSP and run in engine (CS btw, but that doesn't matter for this entity). I type [[ent_fire]] in the console to see if its present, and it is. Then, I parent the info_target to a [[func_movelinear]] so that the target will move in a sequence I'm doing. Recompile BSP and bam, no more info_target by that name? I remove the Parent entry and the info_target is back? Workaround of firing a SetParent when the sequence starts is fine, but this just doesn't seem right. Or maybe I'm wrong... | |||
--[[User:TracerDX|TracerDX]] 00:13, 4 Feb 2006 (PST) | --[[User:TracerDX|TracerDX]] 00:13, 4 Feb 2006 (PST) |
Revision as of 01:16, 4 February 2006
- Disappearing info_targets: Is this a feature or a bug? I create a new info_target, give it a name, compile in VBSP and run in engine (CS btw, but that doesn't matter for this entity). I type ent_fire in the console to see if its present, and it is. Then, I parent the info_target to a func_movelinear so that the target will move in a sequence I'm doing. Recompile BSP and bam, no more info_target by that name? I remove the Parent entry and the info_target is back? Workaround of firing a SetParent when the sequence starts is fine, but this just doesn't seem right. Or maybe I'm wrong...
--TracerDX 00:13, 4 Feb 2006 (PST)