Modeling props with Blender: Difference between revisions

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It is possible to create static, non-animated props in [http://www.blender3d.org/ Blender], along with appropriate physics collision data, in case Softimage is too much. This requires use of the [http://asrc.pjohnsen.com/downloads/smd_export.py SMD Exporter] by [http://asrc.pjohnsen.com/ Pelle Johnsen]
It is possible to create static, non-animated props in [[Blender]], along with appropriate physics collision data, in case Softimage is too much. This requires use of the [http://asrc.pjohnsen.com/downloads/smd_export.py SMD Exporter] by [http://asrc.pjohnsen.com/ Pelle Johnsen]


For more information:
For more information:

Revision as of 10:05, 30 June 2005

It is possible to create static, non-animated props in Blender, along with appropriate physics collision data, in case Softimage is too much. This requires use of the SMD Exporter by Pelle Johnsen

For more information: First post on johnstoblog Second post on johnstoblog

This page will be later updated with a complete overview of the process, this is merely a placeholder