Template:KV Glow: Difference between revisions
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Deprecated (talk | contribs) (L4D2 glow baseclass keyvalues) |
Deprecated (talk | contribs) m (Added to Keyvalue Templates category) |
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{{KV|Glow Range Min (glowrangemin)|int|Range at which the glow stops being visible. 0 means always visible.|only=L4d2}} | {{KV|Glow Range Min (glowrangemin)|int|Range at which the glow stops being visible. 0 means always visible.|only=L4d2}} | ||
{{KV|Glow Color Override (R G B) (glowcolor)|color255|Change the render color of the glow.|only=L4d2}} | {{KV|Glow Color Override (R G B) (glowcolor)|color255|Change the render color of the glow.|only=L4d2}} | ||
}} | }}<noinclude>[[Category:Keyvalue Templates|Glow]]</noinclude> |
Revision as of 17:43, 14 January 2020
Glow:
- Glow State (glowstate) ([todo internal name (i)]) <choices> (only in
)
-
- OFF
- +use
- look-at
- ON
- Glow Range (glowrange) ([todo internal name (i)]) <integer> (only in
)
- Range at which the glow becomes visible. 0 means always visible.