Template:KV Parentname: Difference between revisions

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{{ScrollBox|title=Parentname|
{{ScrollBox|title=Parentname|
{{KV|Parent|targetname|Specifies a [[Entity Hierarchy (parenting)|movement parent]]. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.{{#if: {{{vphystip|}}} | <br>{{tip|Parenting has no effect on [[VPhysics]] entities. Use a [[phys_constraint]] instead.}} }}{{#if: {{{triggerwarning|}}} | <br>{{warning|If a trigger does not start out with a parent but rather is assigned one dynamically, choose another entity and add it here as a dummy. Otherwise the trigger will stop colliding properly when it gets its real parent.}} }}{{#if: {{{cswarning|}}} | <br>{{warning|In {{game link|Counter-Strike: Source}}, [[Counter-Strike Source Entity Overview#Counter-Strike Round Restarts|parenting this entity to another can break your map]].}} }} }}
{{KV|Parent|targetname|Specifies a [[Entity Hierarchy (parenting)|movement parent]]. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.{{#if: {{{vphystip|}}} | <br>{{tip|Parenting has no effect on [[VPhysics]] entities. Use a [[phys_constraint]] instead.}} }}{{#if: {{{triggerwarning|}}} | <br>{{warning|If a trigger does not start out with a parent but rather is assigned one dynamically, choose another entity and add it here as a dummy. Otherwise the trigger will stop colliding properly when it gets its real parent.}} }}{{#if: {{{cswarning|}}} | <br>{{warning|In {{css}} {{Counter-Strike: Source}}, [[Counter-Strike Source Entity Overview#Counter-Strike Round Restarts|parenting this entity to another can break your map]].}} }} }}
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Revision as of 17:15, 19 March 2019

Parentname:
Parent ([todo internal name (i)]) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.

There are three extra bits you can add to this template:

  • vphystip (can't parent vphys objects)
  • triggerwarning (provide a dummy parent for map init)
  • cswarning (Counter-Strike: Source round restart oddness)