Template:I BreakableProp: Difference between revisions
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Deprecated (talk | contribs) m (Added to Input Templates category) |
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{{IO|EnablePuntSound|since=EP1|Allow this prop from playing its '''Punt Sound''' sound when punted by the gravity gun.}} | {{IO|EnablePuntSound|since=EP1|Allow this prop from playing its '''Punt Sound''' sound when punted by the gravity gun.}} | ||
{{IO|DisablePuntSound|since=EP1|Prevent this prop from playing its '''Punt Sound''' sound when punted by the gravity gun.}}}} | {{IO|DisablePuntSound|since=EP1|Prevent this prop from playing its '''Punt Sound''' sound when punted by the gravity gun.}}}} | ||
{{I Breakable}} | {{I Breakable}}<noinclude> | ||
[[Category:Input Templates|BreakableProp]] | |||
</noinclude> |
Revision as of 18:29, 23 January 2020
Add nohl2
to hide the hl2-specific inputs.BreakableProp:
- physdamagescale <float>
- Sets Physics Impact Damage Scale. 0 means this feature is disabled for backwards compatibility.
- EnablePhyscannonPickup
- Makes the breakable able to picked up by the gravity gun.
- DisablePhyscannonPickup
- Makes the breakable not able to picked up by the gravity gun.
- EnablePuntSound (in all games since
)
- Allow this prop from playing its Punt Sound sound when punted by the gravity gun.
- DisablePuntSound (in all games since
)
- Prevent this prop from playing its Punt Sound sound when punted by the gravity gun.
Breakable:
- Break
- Breaks the breakable.
- SetHealth <integer>
- Sets a new value for the breakable's health. If the breakable's health reaches zero it will break.
- AddHealth <integer>
- Adds health to the breakable.
- RemoveHealth <integer>
- Removes health from the breakable.