Template:I BreakableBrush: Difference between revisions
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{{minititle| | {{minititle|Breakable (brush)}} | ||
{{IO|SetMass|param=float|Damaging the entity applies physics forces to it.}} | {{IO|SetMass|param=float|Damaging the entity applies physics forces to it.}} | ||
{{I Breakable}}<noinclude>[[Category:Input Templates|BreakableBrush]]</noinclude> | {{I Breakable}}<noinclude>[[Category:Input Templates|BreakableBrush]]</noinclude> |
Revision as of 14:32, 5 October 2018
Breakable (brush):
- SetMass <float>
- Damaging the entity applies physics forces to it.
Breakable:
- Break
- Breaks the breakable.
- SetHealth <integer>
- Sets a new value for the breakable's health. If the breakable's health reaches zero it will break.
- AddHealth <integer>
- Adds health to the breakable.
- RemoveHealth <integer>
- Removes health from the breakable.