Counter-Strike/Level Design: Difference between revisions
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===Texture Editors=== | ===Texture Editors=== | ||
* [https://www.gimp.org/downloads/ | * [https://www.gimp.org/downloads/ GIMP (free)] | ||
* [https://www.photoshop.com/products Photoshop (purchase required)] | * [https://www.photoshop.com/products Photoshop (purchase required)] | ||
* [https://gamebanana.com/tools/4774 Wally (free)] | * [https://gamebanana.com/tools/4774 Wally (free)] | ||
===Alternative Mapping Tools=== | ===Alternative Mapping Tools=== | ||
* [http://jack.hlfx.ru/en/ J.A.C.K.] An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | |||
[http://jack.hlfx.ru/en/ J.A.C.K.] | * [http://sledge-editor.com/ Sledge] An alternative to Hammer for GoldSource. The program is currently in beta stage. | ||
An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | |||
[http://sledge-editor.com/ Sledge] | |||
An alternative to Hammer for GoldSource. The program is currently in beta stage. | |||
{{category end}} | {{category end}} |
Revision as of 08:32, 11 September 2018
This page contains articles relating specifically to level design for Counter-Strike.
Getting StartedGeneralMap TypesTutorials |
Additional InformationForge Game DataExternal ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |