Category talk:Level Design Tutorials: Difference between revisions
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(merge this pls) |
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==merge== | ==merge== | ||
Agreeing with merge proposal. The categories don't really have a significant difference. [[User:Pinsplash|Pinsplash]] ''([[User talk:Pinsplash|talk]])'' 07:34, 19 August 2018 (UTC) | Agreeing with merge proposal. The categories don't really have a significant difference. [[User:Pinsplash|Pinsplash]] ''([[User talk:Pinsplash|talk]])'' 07:34, 19 August 2018 (UTC) | ||
:Perhaps something that makes Level Design and Level Design Tutorials distinct is that not all articles related to Level Design have to be tutorials. --[[User:Mandrew|Mandrew]] ([[User talk:Mandrew|talk]]) 01:26, 27 April 2022 (PDT) |
Revision as of 01:26, 27 April 2022
What do people think about the idea of adding Basic, Intermediate and Advanced sub categories to this area, in order to create a clearer divide between what's easy, what's challenging and what's difficult? `zozart .chat @ 05:26, 21 Jan 2006 (PST)
- Oh, just to elaborate further, things like Creating a Room or Creating a Door would be basic. Things like moving water or blowout doors would fit into intermediate, while the really tricky stuff like recreating the Half-Life 2 intro would be advanced. `zozart .chat @ 05:30, 21 Jan 2006 (PST)
- That's ok with me, just make sure they're called "Basic Level Design" or whatnot, so when it shows up on the page it doesn't just say "Basic" as a category. --Charron 07:09, 21 Jan 2006 (PST)
merge
Agreeing with merge proposal. The categories don't really have a significant difference. Pinsplash (talk) 07:34, 19 August 2018 (UTC)