User:Pinsplash/Datamaps: Difference between revisions
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*[https://cdn.discordapp.com/attachments/434089157875466242/468457868165644288/swarmdatamap.txt Alien Swarm] July 16, 2018 | *[https://cdn.discordapp.com/attachments/434089157875466242/468457868165644288/swarmdatamap.txt Alien Swarm] July 16, 2018 | ||
*[https://cdn.discordapp.com/attachments/434089157875466242/468448115641286656/hl2datamap.txt Half-Life 2] July 16, 2018 | *[https://cdn.discordapp.com/attachments/434089157875466242/468448115641286656/hl2datamap.txt Half-Life 2] July 16, 2018 | ||
*[https://cdn.discordapp.com/attachments/434089157875466242/469189774138277909/episodicdatamap.txt | *[https://cdn.discordapp.com/attachments/434089157875466242/469189774138277909/episodicdatamap.txt HL2 Episodic] July 18, 2018 (episode 1 and 2 are identical, by datamaps.) | ||
*[https://cdn.discordapp.com/attachments/434089157875466242/469205642733682688/left4deaddatamap.txt Left 4 Dead] July 18, 2018 | *[https://cdn.discordapp.com/attachments/434089157875466242/469205642733682688/left4deaddatamap.txt Left 4 Dead] July 18, 2018 | ||
*[https://cdn.discordapp.com/attachments/434089157875466242/469210644625883146/left4dead2datamap.txt Left 4 Dead 2] July 18, 2018 | *[https://cdn.discordapp.com/attachments/434089157875466242/469210644625883146/left4dead2datamap.txt Left 4 Dead 2] July 18, 2018 | ||
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*[https://cdn.discordapp.com/attachments/434089157875466242/469231049252274191/portal2datamap.txt Portal 2] July 16, 2018 (this one is actually from a modded Portal 2, and was not done through SourceMod which doesn't run on Portal 2. Thanks to [[User:Practical Problems]] for this one.) | *[https://cdn.discordapp.com/attachments/434089157875466242/469231049252274191/portal2datamap.txt Portal 2] July 16, 2018 (this one is actually from a modded Portal 2, and was not done through SourceMod which doesn't run on Portal 2. Thanks to [[User:Practical Problems]] for this one.) | ||
*[https://cdn.discordapp.com/attachments/434089157875466242/479264786106810369/tf2datamap.zip Team Fortress 2] July 18, 2018 | *[https://cdn.discordapp.com/attachments/434089157875466242/479264786106810369/tf2datamap.zip Team Fortress 2] July 18, 2018 | ||
*[https://cdn.discordapp.com/attachments/434089157875466242/469237400716050442/13spdatamap.txt 2013 SDK | *[https://cdn.discordapp.com/attachments/434089157875466242/469237400716050442/13spdatamap.txt 2013 SDK] July 18, 2018 (Multiplayer and Singleplayer are identical, by datamaps.) | ||
====What are datamaps?==== | ====What are datamaps?==== | ||
Datamaps are text files that list every statically-defined (so, almost all) [[keyvalues]], [[inputs]], and [[outputs]] for every entity. [[Flags]] are done in a rather different fashion, so some flag-related variables may be included for entities, but flags themselves work solely from the {{ent|spawnflags}} keyvalue. <code>spawnflags</code> is then used internally to do the functions of flags. | Datamaps are text files that list every statically-defined (so, almost all) [[keyvalues]], [[inputs]], and [[outputs]] for every entity. [[Flags]] are done in a rather different fashion, so some flag-related variables may be included for entities, but flags themselves work solely from the {{ent|spawnflags}} keyvalue. <code>spawnflags</code> is then used internally to do the functions of flags. |
Revision as of 14:45, 2 October 2018
Retrieved with the sm_dump_datamaps
command from SourceMod.
- Alien Swarm July 16, 2018
- Half-Life 2 July 16, 2018
- HL2 Episodic July 18, 2018 (episode 1 and 2 are identical, by datamaps.)
- Left 4 Dead July 18, 2018
- Left 4 Dead 2 July 18, 2018
- Portal July 18, 2018
- Portal 2 July 16, 2018 (this one is actually from a modded Portal 2, and was not done through SourceMod which doesn't run on Portal 2. Thanks to User:Practical Problems for this one.)
- Team Fortress 2 July 18, 2018
- 2013 SDK July 18, 2018 (Multiplayer and Singleplayer are identical, by datamaps.)
What are datamaps?
Datamaps are text files that list every statically-defined (so, almost all) keyvalues, inputs, and outputs for every entity. Flags are done in a rather different fashion, so some flag-related variables may be included for entities, but flags themselves work solely from the spawnflags keyvalue. spawnflags
is then used internally to do the functions of flags.