Func footstep control: Difference between revisions
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Tip:Useful for changing ladder sounds.
Bug:Non-functional. [todo tested in ?]
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{{ent not in fgd}} | {{ent not in fgd}} | ||
{{base | {{base brush multi|func_footstep_control|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | ||
==Entity description== | ==Entity description== | ||
This entity can be used to select a source entity and then choose a sound that will override that entity's default sound. | This entity can be used to select a source entity and then choose a sound that will override that entity's default sound. | ||
{{tip|Useful for changing ladder sounds.}} | {{tip|Useful for changing ladder sounds.}} | ||
{{bug|Non-functional.}} | |||
==Keyvalues== | ==Keyvalues== | ||
{{KV|source|targetname|Source Entity.}} | {{KV|source|targetname|Source Entity.}} | ||
{{KV|destination||Name of the new sound.}} [[Material_surface_properties|Here]] you can see a full list of all available sounds. | {{KV|destination|string|Name of the new sound.}} [[Material_surface_properties|Here]] you can see a full list of all available sounds. | ||
[[Category:Counter-Strike: Source Entities]] | [[Category:Counter-Strike: Source Entities]] |
Revision as of 14:19, 30 August 2020
Entity description
This entity can be used to select a source entity and then choose a sound that will override that entity's default sound.


Keyvalues
- source ([todo internal name (i)]) <targetname>
- Source Entity.