Player loadsaved: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
Load Auto-Saved game | Load Auto-Saved game | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV|Fade Duration (seconds)|intn=duration|string}} | |||
{{KV|Hold Fade (seconds)|intn=holdtime|string}} | |||
{{KV|Fade Alpha|intn=renderamt|int}} | |||
{{KV|Fade Color (R G B)|intn=color|color255}} | |||
{{KV|Reload delay|intn=loadtime|string}} | |||
{{KV Targetname}} | |||
==Inputs== | ==Inputs== | ||
{{IO|Reload|Ends this game and reloads}} | |||
{{I Targetname}} | |||
==Outputs== | ==Outputs== | ||
{{O Targetname}} | |||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 19:25, 2 January 2021
Entity Description
Load Auto-Saved game
Keyvalues
- Fade Duration (seconds) (duration) <string>
- Hold Fade (seconds) (holdtime) <string>
- Fade Alpha (renderamt) <integer>
- Fade Color (R G B) (color) <color255>
- Reload delay (loadtime) <string>
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Reload
- Ends this game and reloads