Framerate: Difference between revisions
Jump to navigation
Jump to search
(Created page with "The '''framerate''' is how fast the screen or another object updates its appearance. This is usually measured in frames per second (FPS). A framerate of 60 is considered optim...") |
No edit summary |
||
Line 1: | Line 1: | ||
The '''framerate''' is how fast the screen or another object updates its appearance. This is usually measured in frames per second (FPS). A framerate of 60 is considered optimal, but the higher the better. A very low framerate (about 25 and below) makes a game harder to play, because movement appears choppy and unrealistic. | The '''framerate''' is how fast the screen or another object updates its appearance. This is usually measured in frames per second (FPS). A framerate of 60 is considered optimal, but the higher the better. A very low framerate (about 25 and below) makes a game harder to play, because movement appears choppy and unrealistic.The framerate is usually associated with the graphics processing unit(gpu) | ||
==See Also== | ==See Also== |
Revision as of 11:16, 3 November 2023
The framerate is how fast the screen or another object updates its appearance. This is usually measured in frames per second (FPS). A framerate of 60 is considered optimal, but the higher the better. A very low framerate (about 25 and below) makes a game harder to play, because movement appears choppy and unrealistic.The framerate is usually associated with the graphics processing unit(gpu)