User:Pinsplash/Datamaps: Difference between revisions

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*[https://cdn.discordapp.com/attachments/434089157875466242/469235175201701918/tf2datamap.txt Team Fortress 2] July 18, 2018
*[https://cdn.discordapp.com/attachments/434089157875466242/469235175201701918/tf2datamap.txt Team Fortress 2] July 18, 2018
*[https://cdn.discordapp.com/attachments/434089157875466242/469237400716050442/13spdatamap.txt 2013 SDK SP] July 18, 2018
*[https://cdn.discordapp.com/attachments/434089157875466242/469237400716050442/13spdatamap.txt 2013 SDK SP] July 18, 2018
*[https://cdn.discordapp.com/attachments/434089157875466242/471571093224685588/13mpdatamap.txt 2013 SDK MP] July 24, 2018


====What are datamaps?====
====What are datamaps?====
Datamaps are text files that list every statically-defined (so, almost all) [[keyvalues]], [[inputs]], and [[outputs]] for every entity. [[Flags]] are done in a rather different fashion, so some flag-related variables may be included for entities, but flags themselves work solely from the {{ent|spawnflags}} keyvalue. <code>spawnflags</code> is then used internally to do the functions of flags.
Datamaps are text files that list every statically-defined (so, almost all) [[keyvalues]], [[inputs]], and [[outputs]] for every entity. [[Flags]] are done in a rather different fashion, so some flag-related variables may be included for entities, but flags themselves work solely from the {{ent|spawnflags}} keyvalue. <code>spawnflags</code> is then used internally to do the functions of flags.

Revision as of 23:56, 24 July 2018

Retrieved with the sm_dump_datamaps command from SourceMod.

What are datamaps?

Datamaps are text files that list every statically-defined (so, almost all) keyvalues, inputs, and outputs for every entity. Flags are done in a rather different fashion, so some flag-related variables may be included for entities, but flags themselves work solely from the spawnflags keyvalue. spawnflags is then used internally to do the functions of flags.