Paint stream: Difference between revisions
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Note:Gel needs to have Paint in Map set to True in worldspawn before applying on surfaces. Maps that do not use gel can save significant resources by avoiding gel code.
(Created page with "{{portal2 point|paint_stream}} It appears to manage gel that comes from <code>info_paint_sprayer</code>s in some way. Killing one will instantly remove gel blobs gener...") |
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{{portal2 point|paint_stream}} It appears to manage [[gel]] that comes from <code>[[info_paint_sprayer]]</code>s in some way. Killing one will instantly remove gel blobs generated by the specific sprayer entity it was paired to. This has no effect on <code>[[prop_paint_bomb]]</code>s. | {{portal2 point|paint_stream}} It appears to manage [[gel]] that comes from <code>[[info_paint_sprayer]]</code>s in some way. Killing one will instantly remove gel blobs generated by the specific sprayer entity it was paired to. This has no effect on <code>[[prop_paint_bomb]]</code>s. | ||
{{paintinmap}} |
Revision as of 23:00, 28 August 2018
Template:Portal2 point It appears to manage gel that comes from info_paint_sprayer
s in some way. Killing one will instantly remove gel blobs generated by the specific sprayer entity it was paired to. This has no effect on prop_paint_bomb
s.
