Cubemap minimum resolution: Difference between revisions

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[[Category:Level Design FAQ]]
{{lang|{{PAGENAME}}|title=Cubemap Minimum Resolution}}[[Category:Level Design FAQ]]
If the game crashes when you try to run <code>buildcubemaps</code>, this probably means your game resolution is set too low. Before you try to build cubemaps you must ensure your game width and height are over 512 pixels. This means that the minimal standard resolution to build cubemaps is 800x600.
If the game crashes when you try to run <code>buildcubemaps</code>, this probably means your game resolution is set too low. Before you try to build cubemaps, you must ensure your game width and height are over 512 pixels. This means that the minimal standard resolution to build cubemaps is 800x600.


{{note|The video resolution can be set under '''Options > Video''' in the game engine.}}
{{note|The video resolution can be set under '''Options > Video''' in the game engine.}}

Revision as of 18:41, 9 May 2022

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If the game crashes when you try to run buildcubemaps, this probably means your game resolution is set too low. Before you try to build cubemaps, you must ensure your game width and height are over 512 pixels. This means that the minimal standard resolution to build cubemaps is 800x600.

Note.pngNote:The video resolution can be set under Options > Video in the game engine.