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=Latest News=
=Latest News=
'''Source SDK Beta Update'''<br>
Thurs January 5th, 2006<br>
An update to the [[SDK_Beta|Source SDK Beta]] has been released on Steam. This update includes a number of fixes for issues reported by our industrious testers on the VDC. See [[SDK_Beta|this page]] for the latest information.
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'''Source SDK Status'''<br>
'''Source SDK Status'''<br>
Fri December 30, 2005<br>
Fri December 30, 2005<br>
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Wed November 9th, 2005<br>
Wed November 9th, 2005<br>
VDC contributor [[User:AndrewNeo|AndrewNeo]] got the article started on how to author content for the [[Commentary_System|Commentary System]] that was first demonstrated in [[Half-Life_2:_Lost_Coast|Lost Coast]]. Since then, Valve's [[User:Robin Walker|Robin Walker]] has made some useful additions.
VDC contributor [[User:AndrewNeo|AndrewNeo]] got the article started on how to author content for the [[Commentary_System|Commentary System]] that was first demonstrated in [[Half-Life_2:_Lost_Coast|Lost Coast]]. Since then, Valve's [[User:Robin Walker|Robin Walker]] has made some useful additions.
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'''New Steam client'''<br>
Mon October 17th, 2005<br>
Thanks to all the VDC members who helped test the [[UIBugs|beta version]] of the new Steam client before its release last week. We appreciate getting this kind of help from the community, and plan to use a similar process for future releases.
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Revision as of 14:56, 5 January 2006

Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a MOD for Half-Life® 2, you'll want to sign up as a Valve developer today.

http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif sign up to become part of the community -- it's free!

Valve Technology

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Source and the Source SDK

Our knowledgebase of technical information about using the engine and all of the related tools is now posted on a community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question.

For MOD Teams

http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif Why choose the Source Engine for your MOD?
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif Read "Making a MOD" - building a team through the shipping process.
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif Already using the SDK? Check the FAQ for some helpful answers.
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif New to Source coding? Get started with "My First Entity".
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif Read (or add!) a tutorial on Source development, or any part of the content creation process.


   

Latest News

Source SDK Beta Update
Thurs January 5th, 2006
An update to the Source SDK Beta has been released on Steam. This update includes a number of fixes for issues reported by our industrious testers on the VDC. See this page for the latest information.


Source SDK Status
Fri December 30, 2005
We've released a small Source SDK update to address the issue with the 3D view rendering in the Hammer editor. For more information about the update, see this Source SDK forum post.


Source SDK Beta Underway
Wed November 22nd, 2005
We've begun testing of the next version of the Source SDK. The initial release includes updates to all of the tools. The highlights are support for HDR throughout the tools and support for Day of Defeat: Source. For more information, see this page.


Commentary System Documentation
Wed November 9th, 2005
VDC contributor AndrewNeo got the article started on how to author content for the Commentary System that was first demonstrated in Lost Coast. Since then, Valve's Robin Walker has made some useful additions.