Creating Ladders (CSGO): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(First draft, split from the main ladder page.)
 
(Updated todo regarding nodrawing other faces of the toolsinvisibleladder brush.)
Line 13: Line 13:
You now have a climbable face which is in front of the object/brush. No other setup is required for your ladder to work in game.
You now have a climbable face which is in front of the object/brush. No other setup is required for your ladder to work in game.


{{todo|Can you nodraw other faces of the brush to stop them being climbable?}}
{{tip|<code>tools/toolsinvisibleladder</code> will make the entire brush act like a ladder, even if it is only on a single face of the brush. Other faces of the brush will still show their textures in game.}}

Revision as of 08:43, 20 February 2016

Create a brush in front of the object/brush you want to be climbable, as close as you can to it, but without touching it.

Make sure that the face is the same width/height as the climbable object.

Warning.pngWarning:Do not tie the brush to a func_ladder, just leave it as a world brush.


Assign the material tools/toolsinvisibleladder to this brush.

World Brush textured with 'tools/toolsinvisibleladder' in front of a prop_static ladder.

You now have a climbable face which is in front of the object/brush. No other setup is required for your ladder to work in game.

Tip.pngTip:tools/toolsinvisibleladder will make the entire brush act like a ladder, even if it is only on a single face of the brush. Other faces of the brush will still show their textures in game.