Target cdaudio (GoldSrc): Difference between revisions
Jump to navigation
Jump to search
Note:The mp3 files loaded, and what number they are used as in this entity are hard-coded into the game. Therefore, the filenames of custom mp3s must be very specific.
Dr. Orange (talk | contribs) (Created page with "{{Hl1_series_point|target_cdaudio}} ==Entity description== Plays a specified track either on the CD or in the media folder when this entity is triggered. {{Note|The mp3 fil...") |
Dr. Orange (talk | contribs) mNo edit summary |
||
Line 74: | Line 74: | ||
[[Category:Half-Life]] | [[Category:Half-Life]] | ||
[[Category:Half-Life Entities]] | |||
[[Category:Level Design]] |
Revision as of 07:25, 1 April 2015
Entity description
Plays a specified track either on the CD or in the media folder when this entity is triggered.

Keyvalues
Value Mp3 file to play 1
<None>
2
Half-Life01.mp3 3
Prospero01.mp3 4
Half-Life12.mp3 5
Half-Life07.mp3 6
Half-Life10.mp3 7
Suspense01.mp3 8
Suspense03.mp3 9
Half-Life09.mp3 10
Half-Life02.mp3 11
Half-Life13.mp3 12
Half-Life04.mp3 13
Half-Life15.mp3 14
Half-Life15.mp3 15
Half-Life16.mp3 16
Suspense02.mp3 17
Half-Life03.mp3 18
Half-Life08.mp3 19
Prospero02.mp3 20
Half-Life05.mp3 21
Prospero04.mp3 22
Half-Life11.mp3 23
Half-Life06.mp3 24
Prospero03.mp3 25
Half-Life17.mp3 26
Prospero05.mp3 27
Suspense05.mp3 28
Suspense07.mp3
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.