Category:Team Fortress Classic Level Design: Difference between revisions

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* '''[[TFC Level Creation/Configuring Hammer for TFC|Configuring Hammer for Team Fortress Classic]]'''
* '''[[TFC Level Creation/Configuring Hammer for TFC|Configuring Hammer for Team Fortress Classic]]'''


==Basic Elements ==
==Tutorials==
*[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]]
*[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]]
*[[TFC_Flag_Setup|CTF Flag Setup]]
*[[TFC_Flag_Setup|CTF Flag Setup]]
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A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.
A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.
{{category end}}
{{category end}}
=Tutorials=
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*[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]]
*[[TFC_Flag_Setup|CTF Flag Setup]]
{{category newcolumn|rowspan=1|width=33%|background-color=#FBF7EA|border-color=#E4DCCD}}
{{category newcolumn|rowspan=1|width=33%|background-color=#FBF7EA|border-color=#E4DCCD}}

Revision as of 07:57, 1 April 2015


Team Fortress Classic This page contains articles relating specifically to level design for Team Fortress Classic.





Getting Started

Tutorials

Additive Information

Forge Game Data

Compiling Programs

External Tools

General

Modelling Programs

Texture Editors

Downloads

Hammer Editor

Replacement SDKs

JACKHAMMER A newly released modified version of the GoldSource Engine created by Russian modders. JackHammer offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. JackHammer is currently in Alpha form.

SLEDGE EDITOR A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.

Pages in category "Team Fortress Classic Level Design"

The following 2 pages are in this category, out of 2 total.