Counter-Strike/Level Design: Difference between revisions

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__NOTOC__
{{cs}} This page contains articles relating specifically to level design for [[Counter-Strike]].  
{{cs}} This page contains articles relating specifically to level design for [[Counter-Strike]].  
__NOTOC__
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|'''<big>LEVEL DESIGN</big>''' ||||||||||||||||||||||||||||||||||| [[:Category:Programming|'''<big>PROGRAMMING</big>''']] |||||||||||||||||||||||||||||||||| [[:Category:Modeling|'''<big>MODELING</big>''']] ||||||||||||||||||||||||||||||||||| [[:Category:Material System|'''<big>MATERIALS</big>''']] ||||||||||||||||||||||||||||||||||| [[:Category:Modding|'''<big>MODDING</big>''']]
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== Getting Started ==
== Getting Started ==
* '''[[Counter-Strike Level Creation/Configuring Hammer for Counter-Strike|Configuring Hammer for Counter-Strike]]'''
* '''[[Counter-Strike Level Creation/Configuring Hammer for Counter-Strike|Configuring Hammer for Counter-Strike]]'''


==General==
==General==
[[:Category:Counter-Strike entities|List of Counter-Strike entities]]
* [[:Category:Counter-Strike entities|List of Counter-Strike entities]]


== Maptypes ==
== Map Types ==
*[[Counter-Strike Level Creation/Assassination Scenario|Assassination Scenario]]
*[[Counter-Strike Level Creation/Assassination Scenario|Assassination Scenario]]
*[[Counter-Strike Level Creation/Escape Scenario|Escape Scenario]]
*[[Counter-Strike Level Creation/Escape Scenario|Escape Scenario]]
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*[[Counter-Strike Level Creation/Hostage Scenario|Hostage Scenario]]
*[[Counter-Strike Level Creation/Hostage Scenario|Hostage Scenario]]


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== Additive Information ==
== Additive Information ==
[[Counter-Strike.fgd|Counter-Strike FGD]]
===Forge Game Data===
* [[Counter-Strike.fgd|Counter-Strike FGD]]
===Compiling Programs===
* [[ZHLT|Zoner's Half-Life Tools]]
 
==External Tools==
===General===
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site]
===Modelling Programs===
 
[[MilkShape 3D|MilkShape 3D (free)]]
:[http://www.milkshape3d.com/ Download]
[[Blender| Blender (free)]]
:[http://www.blender.org/download/ Download]
[[3DS Max|3D Studio Max (purchase required)]]
:[http://www.autodesk.com/products/3ds-max/buy?mktvar002=612307&src=OMSE Download]
 
===Texture Editors===
* [http://www.gimp.org/downloads/ Gimp 2 (free)]
* [http://www.photoshop.com/products Photoshop (purchase required)]
* [http://cs.gamebanana.com/tools/4774 Wally (free)]
 
== Downloads ==
===Hammer Editor===
* [steam://install/254430/ Install Half-Life SDK(3.4) from Steam (must own Half-Life 1 on Steam)]
* [http://cs.gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana]
 
===Replacement SDKs===
 
[http://jackhammer.hlfx.ru/en/ '''JACKHAMMER''']
A newly released modified version of the GoldSource Engine created by Russian modders. JackHammer offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. JackHammer is currently in Alpha form.
 
[http://sledge-editor.com/ '''SLEDGE EDITOR''']
A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.
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=Tutorials=
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[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 16:55, 29 March 2015


Counter-Strike This page contains articles relating specifically to level design for Counter-Strike.





Getting Started

General

Map Types


Additive Information

Forge Game Data

Compiling Programs

External Tools

General

Modelling Programs

MilkShape 3D (free)

Download

Blender (free)

Download

3D Studio Max (purchase required)

Download

Texture Editors

Downloads

Hammer Editor

Replacement SDKs

JACKHAMMER A newly released modified version of the GoldSource Engine created by Russian modders. JackHammer offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. JackHammer is currently in Alpha form.

SLEDGE EDITOR A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.


Tutorials