Category:Team Fortress Classic Level Design: Difference between revisions
		
		
		
		
		
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 (Reorganized the TFC level creation page to match the standards of the Half-life page.)  | 
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[[Category:Level_Design]]  | [[Category:Level_Design]]  | ||
[[Category:Team_Fortress_Classic]]  | [[Category:Team_Fortress_Classic]]  | ||
{{TFC}} This page contains articles relating specifically to level design for [[Team Fortress Classic]].    | {{TFC}} This page contains articles relating specifically to level design for [[Team Fortress Classic]].    | ||
Revision as of 18:24, 4 March 2015
 This page contains articles relating specifically to level design for Team Fortress Classic. 
Getting StartedBasic Elements | 
Additive InformationForge Game DataCompiling ProgramsExternal ToolsGeneralModelling ProgramsTexture EditorsDownloadsHammer Editor
 Replacement SDKsJACKHAMMER A newly released modified version of the GoldSource Engine created by Russian modders. JackHammer offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. JackHammer is currently in Alpha form. SLEDGE EDITOR A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.  | 
Pages in category "Team Fortress Classic Level Design"
The following 2 pages are in this category, out of 2 total.