Zh/List of L4D2 Campaign Music: Difference between revisions

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缓慢汉化中。。In order to introduce music in a map, change the [[worldspawn]] properties:
要在地图中使用开场音乐,请更改[[worldspawn]]属性:


# Open Hammer
# 打开Hammer
# Open the map
# 打开地图
# Click the Map menu and then select Map Properties... to open the worldspawn properties
# 单击Map菜单然后选择Map Properties...以便打开worldspawn属性


== Mission type of Music ==
== 音乐的任务类型 ==


Select Start Music Type and enter your value:
选择Start Music Type并更改参数值:


{| {{standard-table}}
{| {{standard-table}}
|-
|-
! Type
! 类型
! Value
!
|-
|-
| Start of Campaign (First Mission)
| Start of Campaign (First Mission)
Line 26: Line 26:
|}
|}


== List of Music ==
== 音乐列表 ==


The Music Post-Fix String can either come from official soundscripts or a custom one.
Music Post-Fix String可以来自官方音乐脚本或者自制脚本。


Select Music Post-Fix String and enter your value:
选择Music Post-Fix String并输入参数值:


{| {{standard-table}}
{| {{standard-table}}
|-
|-
! Campaign
! 战役
! Code of Music
! 音乐代码
|-
|-
| Default [L4D2] The Parish
| (默认)[L4D2]教区
| <code>Waterfront</code>  
| <code>Waterfront</code>  
|-
|-
| [L4D2] Dead Center
| [L4D2]死亡中心
| <code>Mall</code>
| <code>Mall</code>
|-
|-
| [L4D2] Dark Carnival
| [L4D2]黑色狂欢节
| <code>Fairgrounds</code>
| <code>Fairgrounds</code>
|-
|-
| [L4D2] Swamp Fever
| [L4D2]沼泽激战
| <code>Plankcountry</code>
| <code>Plankcountry</code>
|-
|-
| [L4D2] Hard Rain
| [L4D2]暴风骤雨
| <code>Milltown</code>
| <code>Milltown</code>
|-
|-
| [L4D2] The Parish
| [L4D2]教区
| <code>BigEasy</code>
| <code>BigEasy</code>
|-
|-
| [L4D2 DLC1] The Passing
| [L4D2 DLC1]消逝
| <code>DeadLight</code>
| <code>DeadLight</code>
|-
|-
| [L4D2 DLC1] The Passing Finale
| [L4D2 DLC1]消逝救援关
| <code>ThePassing</code>
| <code>ThePassing</code>
|-
|-
| [L4D2 DLC2] The Sacrifice
| [L4D2 DLC2]牺牲
| <code>Sacrifice</code>
| <code>Sacrifice</code>
|-
|-
| [L4D2 DLC2] No Mercy
| [L4D2 DLC2]毫不留情
| <code>NoMercy</code>
| <code>NoMercy</code>
|-
|-
| [L4D2 DLC3] Crash Course
| [L4D2 DLC3]坠机险途
| <code>Garage</code>
| <code>Garage</code>
|-
|-
| [L4D2 DLC3] Death Toll
| [L4D2 DLC3]死亡丧钟
| <code>SmallTown</code>
| <code>SmallTown</code>
|-
|-
| [L4D2 DLC3] Dead Air
| [L4D2 DLC3]寂静时分
| <code>Airport</code>
| <code>Airport</code>
|-
|-
| [L4D2 DLC3] Blood Harvest
| [L4D2 DLC3]血腥收获
| <code>Farm</code>
| <code>Farm</code>
|-
|-
| [L4D2 DLC3] Cold Stream
| [L4D2 DLC3]刺骨寒溪
| <code>ColdStream</code>
| <code>ColdStream</code>
|}
|}


== See also ==
== 拓展阅读 ==
* [[L4D2 Custom Sound and Music Tutorial]]
* [[L4D2 Custom Sound and Music Tutorial|求生之路2自制声音和音乐教程]]


[[Category:Left 4 Dead 2]]
[[Category:Left 4 Dead 2]]

Revision as of 09:38, 26 June 2018

Template:Otherlang2

要在地图中使用开场音乐,请更改worldspawn属性:

  1. 打开Hammer
  2. 打开地图
  3. 单击Map菜单然后选择Map Properties...以便打开worldspawn属性

音乐的任务类型

选择Start Music Type并更改参数值:

类型
Start of Campaign (First Mission) Mission Start
Other Missions (Second, Third... Finale) Check Point

音乐列表

Music Post-Fix String可以来自官方音乐脚本或者自制脚本。

选择Music Post-Fix String并输入参数值:

战役 音乐代码
(默认)[L4D2]教区 Waterfront
[L4D2]死亡中心 Mall
[L4D2]黑色狂欢节 Fairgrounds
[L4D2]沼泽激战 Plankcountry
[L4D2]暴风骤雨 Milltown
[L4D2]教区 BigEasy
[L4D2 DLC1]消逝 DeadLight
[L4D2 DLC1]消逝救援关 ThePassing
[L4D2 DLC2]牺牲 Sacrifice
[L4D2 DLC2]毫不留情 NoMercy
[L4D2 DLC3]坠机险途 Garage
[L4D2 DLC3]死亡丧钟 SmallTown
[L4D2 DLC3]寂静时分 Airport
[L4D2 DLC3]血腥收获 Farm
[L4D2 DLC3]刺骨寒溪 ColdStream

拓展阅读