Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.SetModifierStackCount: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
 
(Dota_Lebot push: Updated Page)
Line 6: Line 6:




''' void SetModifierStackCount(string ''modifierName'', handle ''b'', int ''modifierCount'') '''
''' void SetModifierStackCount(string ''modifierName'', handle ''hCaster'', int ''modifierCount'') '''


''Sets the stack count of a given modifier.''
''Sets the stack count of a given modifier.''
Line 27: Line 27:
|-
|-
| handle
| handle
| b
| hCaster
| true if running asynchronously
| true if running asynchronously
|-
|-

Revision as of 22:34, 19 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SetModifierStackCount(string modifierName, handle hCaster, int modifierCount)

Sets the stack count of a given modifier.


Example
--some code here

Parameters

Type Name Description
string modifierName No Description Set
handle hCaster true if running asynchronously
int modifierCount true if running asynchronously