Prop coreball: Difference between revisions
		
		
		
		
		
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{{DISPLAYTITLE:prop_coreball}}  | {{DISPLAYTITLE:prop_coreball}}  | ||
{{stub}}  | {{stub}}  | ||
{{ep1 point|prop_coreball}}  | |||
[[Image:prop_coreball.jpg|thumb|right|200px|prop_coreball overview.]]  | |||
==Entity Description==  | ==Entity Description==  | ||
It  | It is a large combine energy core seen in ep1_citadel_03 without collisions.  | ||
For the core to be rendered correctly, it must be placed exactly at the (2688,12139,5170) location, as this value is hard-coded in the core's shader for normal vector computation.  | For the core to be rendered correctly, it must be placed exactly at the (2688,12139,5170) location, as this value is hard-coded in the core's shader for normal vector computation.  | ||
Revision as of 23:44, 13 September 2014
Entity Description
It is a large combine energy core seen in ep1_citadel_03 without collisions.
For the core to be rendered correctly, it must be placed exactly at the (2688,12139,5170) location, as this value is hard-coded in the core's shader for normal vector computation.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
 - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
 
Inputs
- SetScaleX <vector>
 - Scales the coreball in X Axis. Format: 
<New Size> 
- SetScaleY <vector>
 - Scales the coreball in Y Axis. Format: 
<New Size> 
- SetScaleZ <vector>
 - Scales the coreball in Z Axis. Format: 
<New Size>