Tf projectile arrow: Difference between revisions

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==Entity Description==
==Entity Description==
tf_projectile_arrow is the projectile fired by [https://developer.valvesoftware.com/wiki/Tf_weapon_compound_bow tf_weapon_compound_bow]. It can be ignited by [https://developer.valvesoftware.com/wiki/Trigger_ignite_arrows trigger_ignite_arrows] before it is fired. It can be reflected by [http://developer.valvesoftware.com/wiki/tf_weapon_flamethrower tf_weapon_flamethrower's] secondary fire and destroyed by the Short Circuit.
tf_projectile_arrow is the projectile fired by [[tf_weapon_compound_bow]]. It can be ignited by [[trigger_ignite_arrows]] before it is fired. It can be reflected by [[tf_weapon_flamethrower]]'s secondary fire and destroyed by the Short Circuit.


==Keyvalues==
==Keyvalues==

Revision as of 04:13, 15 July 2015

Team Fortress 2 tf_projectile_arrow is a point entity available in Team Fortress 2 Team Fortress 2.

Entity Description

tf_projectile_arrow is the projectile fired by tf_weapon_compound_bow. It can be ignited by trigger_ignite_arrows before it is fired. It can be reflected by tf_weapon_flamethrower's secondary fire and destroyed by the Short Circuit.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs

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