Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.GetLastIdleChangeTime: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' float GetLastIdleChangeTime() ''' | ''' float GetLastIdleChangeTime() ''' | ||
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''Get the last game time that this unit switched to/from idle state.'' | ''Get the last game time that this unit switched to/from idle state.'' | ||
== Returns == | |||
''float'' - No Description Set | |||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_BaseNPC]] | |||
{{stub}} |
Latest revision as of 09:10, 21 January 2024

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January 2024


January 2024

Function Description
float GetLastIdleChangeTime()
Get the last game time that this unit switched to/from idle state.
Returns
float - No Description Set