Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputString: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
(Dota_Lebot push: Updated Page)
Line 4: Line 4:




''' void FireEntityIOInputString(ehandle '''', string '''', string '''') '''
''' void FireEntityIOInputString(ehandle ''a'', string ''b'', string ''c'') '''


''Fire Entity's Action Input with passed String - you own the memory''
''Fire Entity's Action Input with passed String - you own the memory''

Revision as of 00:07, 9 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void FireEntityIOInputString(ehandle a, string b, string c)

Fire Entity's Action Input with passed String - you own the memory


Parameters

Type Name Description
ehandle a No Description Set
string b No Description Set
string c No Description Set