Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.SetControllableByPlayer: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
 
(Dota_Lebot push: Updated Page)
Line 4: Line 4:




''' void SetControllableByPlayer(int '''', bool '''') '''
''' void SetControllableByPlayer(int ''a'', bool ''b'') '''


''Set this unit controllable by the player with the passed ID.''
''Set this unit controllable by the player with the passed ID.''
Line 17: Line 17:
|-
|-
| int
| int
|  
| a
| No Description Set
| No Description Set
|-
|-
| bool
| bool
|  
| b
| No Description Set
| No Description Set
|}
|}

Revision as of 00:16, 9 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SetControllableByPlayer(int a, bool b)

Set this unit controllable by the player with the passed ID.


Parameters

Type Name Description
int a No Description Set
bool b No Description Set