Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.SetControllableByPlayer: Difference between revisions
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''' void SetControllableByPlayer(int '''', bool '''') ''' | ''' void SetControllableByPlayer(int ''a'', bool ''b'') ''' | ||
''Set this unit controllable by the player with the passed ID.'' | ''Set this unit controllable by the player with the passed ID.'' | ||
Line 17: | Line 17: | ||
|- | |- | ||
| int | | int | ||
| | | a | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| bool | | bool | ||
| | | b | ||
| No Description Set | | No Description Set | ||
|} | |} |
Revision as of 00:16, 9 August 2014

Function Description
void SetControllableByPlayer(int a, bool b)
Set this unit controllable by the player with the passed ID.
Parameters
Type | Name | Description |
---|---|---|
int | a | No Description Set |
bool | b | No Description Set |