Ko/Team Fortress 2/Docs/Level Design: Difference between revisions

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* [[TF2/Creating_a_Payload_Map:ko|수레밀기 도착지 시스템]]
* [[TF2/Creating_a_Payload_Map:ko|수레밀기 도착지 시스템]]
* [[TF2/Territorial_Control:ko|영토 점령]]
* [[TF2/Territorial_Control:ko|영토 점령]]
==개론==
* [[Payload Design Theory:ko|수레밀기]]
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=== 유저 모드 ===
* [[Cyclic Capture Points:ko|순환 점령 지점]]
* [[TF2/Domination Gametype:ko|제압]]
* [[TF2/Hunted Gametype:ko|The Hunted]]
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== 속임수 & 효과 ==
== 속임수 & 효과 ==

Revision as of 01:46, 10 July 2014