$nofog: Difference between revisions

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The '''<code>$nofog</code>''' command prevents [[fog]] from overdrawing a [[material]]. It is commonly used on [[Skybox (2D)|2D skyboxes]].
The '''<code>$nofog</code>''' command prevents [[fog]] from overdrawing a [[material]]. It is commonly used on [[Skybox (2D)|2D skyboxes]].


<code>$nofog</code> is not linked to any particular shader, so it can be used at any time. {{todo|What happens on models?}}
<code>$nofog</code> is not linked to any particular shader, so it can be used at any time.


==Syntax==
==Syntax==

Revision as of 03:35, 8 June 2019

The $nofog command prevents fog from overdrawing a material. It is commonly used on 2D skyboxes.

$nofog is not linked to any particular shader, so it can be used at any time.

Syntax

$nofog 1