$texture2 uvscale: Difference between revisions

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(Created page with "The '''$texture2_uvscale''' VMT command specifies a 2D scale for the second texture in a Lightmapped_4WayBlend material. It is a relative scale, based on the base texture...")
 
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The '''$texture2_uvscale''' [[VMT]] command specifies a 2D scale for the second texture in a [[Lightmapped_4WayBlend]] material. It is a relative scale, based on the base texture scale from [[$basetexturetransform]].
'''$texture2_uvscale''', '''$texture3_uvscale''', and '''$texture4_uvscale''' allow you to specify a 2D scale for the second, third, and forth textures in a [[Lightmapped_4WayBlend]] material. It is a relative scale, based on the base texture scale from [[$basetexturetransform]].
 
[[Category:List of Shader Parameters|T]]

Revision as of 18:07, 27 January 2014

$texture2_uvscale, $texture3_uvscale, and $texture4_uvscale allow you to specify a 2D scale for the second, third, and forth textures in a Lightmapped_4WayBlend material. It is a relative scale, based on the base texture scale from $basetexturetransform.