Weapon smokegrenade: Difference between revisions
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[[Image:Weapon_smokegrenade.PNG|thumb|right|115px]] | [[Image:Weapon_smokegrenade.PNG|thumb|right|115px]] | ||
{{ | {{base point multi|weapon_smokegrenade|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | ||
== Entity description == | == Entity description == | ||
A smoke grenade. Usable by both teams. | A smoke grenade. Usable by both teams. |
Revision as of 07:45, 12 June 2016
Entity description
A smoke grenade. Usable by both teams.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).