Talk:Importing CSS Weapons Into HL2: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(→‎Updated: new section)
Line 28: Line 28:


Ferrety
Ferrety
== The viewhands are not textured correctly ==
The viewhands on the skin I used are not textured correctly (Purple and black chequered pattern)...
I'm not sure if this is because I don't have CS:S purchased.
If there is any way of me getting around this without me having to spend money on CS:S

Revision as of 13:26, 11 April 2016

Not working

I tried this and it isn't working : ( CSS guns are important to my mod too : (


nevermind, this tutorial is out-of-date, you don't need to decompile...


just find the guns in models and material/models folders and put them in your mod directory.

and edit the script file in yourmod/script


THERE ARE ZERO BUGS THIS WAY

Outdated

You can easily import CS:S weapons without decompiling them. However, this article does show how to translate the weapons to the right hand. I can't get the muzzle fire to work though. I assume decompiling it would be the solution, however, Canonfodder's decompiler no longer works for me.

Updated

Hey,

I was the original author of this thing back in 2005 I believe, it was very out of date (I think the last update I did was in 2007?) so I've gone through and updated it for the 2013 SDK.

Removed a lot of the chaff and gave it a general tidy up.

Ferrety

The viewhands are not textured correctly

The viewhands on the skin I used are not textured correctly (Purple and black chequered pattern)... I'm not sure if this is because I don't have CS:S purchased. If there is any way of me getting around this without me having to spend money on CS:S