Talk:Setting up Source SDK Base 2013 Multiplayer: Difference between revisions
Jump to navigation
Jump to search
(→Page Title (Spacing): new section) |
HenryDorsett (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
Why is there no space between SDK2013 and GettingStarted?<br> | Why is there no space between SDK2013 and GettingStarted?<br> | ||
Is this some convention that's new to me?<br>--[[User:BitMage|Bit Mage]] 14:25, 27 June 2013 (PDT) | Is this some convention that's new to me?<br>--[[User:BitMage|Bit Mage]] 14:25, 27 June 2013 (PDT) | ||
: I'm guessing that it's just a typo. There's a few of them in a few places. The original commit in the Git repo had a bit of extra caps in it. All the same, I thought best not to touch the document. --[[User:HenryDorsett|HenryDorsett]] 18:38, 27 June 2013 (PDT) |
Revision as of 18:38, 27 June 2013
Hardware DirectX Level
I've tried using the 2013 SDK base on 3 computers, and none of them allow more than hardware DirectX level 8.0. Is there a fix for this, or is it something Valve has to do? --HenryDorsett 21:50, 26 June 2013 (PDT)
- It's been reported. Use mat_dxlevel 95 for now. --Artfunkel 10:00, 27 June 2013 (PDT)
Page Title (Spacing)
Why is there no space between SDK2013 and GettingStarted?
Is this some convention that's new to me?
--Bit Mage 14:25, 27 June 2013 (PDT)
- I'm guessing that it's just a typo. There's a few of them in a few places. The original commit in the Git repo had a bit of extra caps in it. All the same, I thought best not to touch the document. --HenryDorsett 18:38, 27 June 2013 (PDT)