Tf weapon wrench: Difference between revisions
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==Entity description== | ==Entity description== | ||
Entity for the Wrench, the Southern Hospitality, the Golden Wrench, the Jag, and the Eureka | Entity for the [http://wiki.teamfortress.com/wiki/Wrench Wrench], the [http://wiki.teamfortress.com/wiki/Southern_hospitality Southern Hospitality], the [http://wiki.teamfortress.com/wiki/Golden_wrench Golden Wrench], the [http://wiki.teamfortress.com/wiki/Jag Jag], and the [http://wiki.teamfortress.com/wiki/Eureka_Effect Eureka Effect] (melee weapons for the Engineer). Also used for upgrading constructions like Sentries, Dispensers, and Teleporters. | ||
The Southern Hospitality causes bleed damage on hit, the Golden Wrench turns players into golden statues when killed, the Jag speeds up the building process, and the Eureka Effect teleports the Engineer back to spawn on alt-fire. | The Southern Hospitality causes bleed damage on hit, the Golden Wrench turns players into golden statues when killed, the Jag speeds up the building process, and the Eureka Effect teleports the Engineer back to spawn on alt-fire. | ||
Revision as of 14:53, 21 January 2014
tf_weapon_wrench
is a point entity available in Team Fortress 2.
Entity description
Entity for the Wrench, the Southern Hospitality, the Golden Wrench, the Jag, and the Eureka Effect (melee weapons for the Engineer). Also used for upgrading constructions like Sentries, Dispensers, and Teleporters. The Southern Hospitality causes bleed damage on hit, the Golden Wrench turns players into golden statues when killed, the Jag speeds up the building process, and the Eureka Effect teleports the Engineer back to spawn on alt-fire.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities