User:DarK St3alth: Difference between revisions
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== DarK_St3alth's Lair == | == DarK_St3alth's Lair == | ||
I'm a very knowledgeable user in Hammer, Source Film Maker and all aspects of server management. I also | I'm a very knowledgeable user in Hammer, Source Film Maker and all aspects of server management. I also have general programing knowledge in several different languages such as PHP and C++. At time of writing I have worked with the Source Engine for over 3 years, which I hope to continue in the future. | ||
== Maps & Projects == | == Maps & Projects == |
Latest revision as of 16:29, 25 July 2013
DarK_St3alth's Lair
I'm a very knowledgeable user in Hammer, Source Film Maker and all aspects of server management. I also have general programing knowledge in several different languages such as PHP and C++. At time of writing I have worked with the Source Engine for over 3 years, which I hope to continue in the future.
Maps & Projects
ttt_skycityv4
My latest map out of a series of 3, it was released for Garry's Mod back in 2010/11. Uses custom textures.
bw_resistance
Map that was designed for a friend's game mode in Garry's Mod. Sadly it was cancelled.
Creating a Waterfall Material
A great waterfall texture that was created using a tutorial here. I have also improved the tutorial to refresh my wiki skills.
Lighting and Work Sample
This quick map I made quickly shows advanced lighting and other work, inspired by Mirror's Edge.
Source Filmmaker Work
A 1:17 clip of a Pyro chasing a Scout and other additions. Completely done in Source Filmmaker.
nms_deadend
This brand new map I made adds to my skills. Much more complex work then I've done before.
Additional Screenshots
nms_deadend - Initial optimization investigation
Contact
You can use the details here but they might be outdated!
Email: hack3r.64 |at| gmail.com or darkst3alth -|at|- st3althservers.com
Website: St3alth Servers
Steam: DarK_St3alth