Tf weapon medigun: Difference between revisions

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{{tf2 point|tf_weapon_medigun}}
{{tf2 point|tf_weapon_medigun}}


tf_weapon_medigun is the entity used for the medic's secondary weapons. These weapons include the [http://wiki.teamfortress.com/wiki/Medi_Gun Medigun], [http://wiki.teamfortress.com/wiki/Kritzkrieg Kritkrieg], and the [http://wiki.teamfortress.com/wiki/Quick-Fix Quick-Fix]. The entity, if spawned, appears invisible.
tf_weapon_medigun is the entity used for the medic's secondary weapons. These weapons include the [http://wiki.teamfortress.com/wiki/Medi_Gun Medigun], [http://wiki.teamfortress.com/wiki/Kritzkrieg Kritzkrieg], and the [http://wiki.teamfortress.com/wiki/Quick-Fix Quick-Fix]. The entity, if spawned by "ent_create tf_weapon_medigun", appears invisible.


==Keyvalues==
==Keyvalues==

Revision as of 21:40, 23 April 2012

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Team Fortress 2 tf_weapon_medigun is a point entity available in Team Fortress 2 Team Fortress 2.

tf_weapon_medigun is the entity used for the medic's secondary weapons. These weapons include the Medigun, Kritzkrieg, and the Quick-Fix. The entity, if spawned by "ent_create tf_weapon_medigun", appears invisible.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs