Prop combine ball: Difference between revisions

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(Cleanup)
m (removed {{DISPLAYTITLE}}, covered by the hl2 point template)
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{{DISPLAYTITLE:prop_combine_ball}}
{{hl2 point|prop_combine_ball}}
{{hl2 point|prop_combine_ball}}



Revision as of 03:46, 1 August 2018

Template:Hl2 point

Entity description

A prop that physically simulates as a single rigid body. It can be constrained to other physics objects using hinges or other constraints. It can also be configured to break when it takes enough damage.

Template:In code

Keyvalues

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Flags

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Inputs

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Explode
Explode.

Outputs

Note.pngNote:Page left for viewable history, content moved to prop_physics