Info teleporter countdown: Difference between revisions

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{{I Targetname}}
{{I Targetname}}


*'''StartCountdown <float>'''
{{IO|StartCountdown|Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown.
:Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown.
|param=float}}


*'''StopCountdown'''
{{IO|StopCountdown|Stops the countdown permanently.}}
:Stops the countdown permanently


*'''Disable'''
{{IO|Disable|Pauses the countdown due to a temporary malfunction. A warning sign will appear on the linked vgui screens.}}
:Pauses the countdown due to a temporary malfunction. A warning sign will appear on the linked vgui screens.


*'''Enable'''
{{IO|Enable|Restarts the countdown since the malfunction is finished.}}
:Restarts the countdown since the malfunction is finished.


==Outputs==
==Outputs==
*{{O Targetname}}
{{O Targetname}}


[[Category:Entities]]
[[Category:Entities]]

Revision as of 12:21, 4 February 2012

Template:Hl2 point

Entity description

Countdown timer for the teleporter. The status of the teleporter will appear on vgui_screen entities whose panel is 'teleport_countdown_screen'.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

StartCountdown <floatRedirectInput/float>
Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown.


StopCountdown
Stops the countdown permanently.


Disable
Pauses the countdown due to a temporary malfunction. A warning sign will appear on the linked vgui screens.


Enable
Restarts the countdown since the malfunction is finished.

Outputs