Manipulating the game menu items: Difference between revisions
(Перевел на русский Максим Макаров) |
|||
Line 1: | Line 1: | ||
{{otherlang2 | |||
|title=Manipulating the game menu items | |||
|ru=Manipulating the game menu items:ru | |||
}} | |||
This tutorial will show you how to add new game menu items to the main HL2 game menu that will execute the console commands to hide and show the current FPS. Changing the game menu items of the HL2 GUI is as easy as changing the values in the <code>../SteamApps/SourceMods/YourMod/Resource/GameMenu.res</code> using any [[text editor]]. If you have not started to create your own HL2 mod you will need to extract the GameMenu.res file from the <code>../SteamApps/source engine.gcf</code> group file using [[GCFScape]]. Look under <code>root/hl2/resource/GameMenu.res</code> to find the file. You will need to extract the GameMenu.res file into the <code>../SteamApps/<USERNAME>/half-life2/hl2/resource</code> folder. Or if you want to customize your own mod then extract the file to <code>../SteamApps/SourceMods/YourMod/Resource/GameMenu.res</code>. | |||
Once you have opened the <code>../SteamApps/SourceMods/YourMod/Resource/GameMenu.res</code> file scroll down to the bottom and add the following lines before the last curly bracket } at the end of the file ... | |||
<pre> | <pre> | ||
"14" | "14" | ||
{ | { | ||
"label" " | "label" "Show FPS" | ||
"command" "engine cl_showfps 1" | "command" "engine cl_showfps 1" | ||
} | } | ||
"15" | "15" | ||
{ | { | ||
"label" " | "label" "Hide FPS" | ||
"command" "engine cl_showfps 0" | "command" "engine cl_showfps 0" | ||
}</pre> | }</pre> | ||
{{note| | {{note|To have a menu option show up only while in-game, use <code>"OnlyInGame" "1"</code>. To prevent a menu item showing up while in-game use, <code>"notmulti" "1"</code> and <code>"notsingle" "1"</code>.}} | ||
From the example above you can see that we have added 2 new label entries. The first entry "Show FPS" will set cl_showfps to 1 which will display the current FPS on the screen. The second entry will hide the current FPS. | |||
---- | ---- | ||
You may also notice that the label for the quit item is "#GameUI_GameMenu_Quit". That is because it is a [[VGUI_Documentation#Localization|localized string]] in <code>../Resource/gameui_english.txt</code> . (A copy of <code>gameui_english.txt</code> can be found in the <code>../SteamApps/source engine.gcf</code> group file) You can also add your own strings in <code>gameui_english.txt</code> or <code>HL2_english.txt</code> and use them to label your game menu items. | |||
{{note|If you are making your own mod then you will need to make sure that you make a copy of <code>../Resource/HL2_english.txt</code> and rename it to <code>../Resource/NameOfYourMod_english.txt</code>. Otherwise Source will not be able to locate it.}} | |||
[[Category:Tutorials]] [[Category:Modding]] |
Revision as of 09:25, 30 December 2011
This tutorial will show you how to add new game menu items to the main HL2 game menu that will execute the console commands to hide and show the current FPS. Changing the game menu items of the HL2 GUI is as easy as changing the values in the ../SteamApps/SourceMods/YourMod/Resource/GameMenu.res
using any text editor. If you have not started to create your own HL2 mod you will need to extract the GameMenu.res file from the ../SteamApps/source engine.gcf
group file using GCFScape. Look under root/hl2/resource/GameMenu.res
to find the file. You will need to extract the GameMenu.res file into the ../SteamApps/<USERNAME>/half-life2/hl2/resource
folder. Or if you want to customize your own mod then extract the file to ../SteamApps/SourceMods/YourMod/Resource/GameMenu.res
.
Once you have opened the ../SteamApps/SourceMods/YourMod/Resource/GameMenu.res
file scroll down to the bottom and add the following lines before the last curly bracket } at the end of the file ...
"14" { "label" "Show FPS" "command" "engine cl_showfps 1" } "15" { "label" "Hide FPS" "command" "engine cl_showfps 0" }

"OnlyInGame" "1"
. To prevent a menu item showing up while in-game use, "notmulti" "1"
and "notsingle" "1"
.From the example above you can see that we have added 2 new label entries. The first entry "Show FPS" will set cl_showfps to 1 which will display the current FPS on the screen. The second entry will hide the current FPS.
You may also notice that the label for the quit item is "#GameUI_GameMenu_Quit". That is because it is a localized string in ../Resource/gameui_english.txt
. (A copy of gameui_english.txt
can be found in the ../SteamApps/source engine.gcf
group file) You can also add your own strings in gameui_english.txt
or HL2_english.txt
and use them to label your game menu items.

../Resource/HL2_english.txt
and rename it to ../Resource/NameOfYourMod_english.txt
. Otherwise Source will not be able to locate it.